Software by Tim Green I'm Tim. I make software.

4Feb/110

New Project

Well, I guess it's been a while since I said anything here. I've decided to leave iPhone development alone, and have made all my available products on the App Store free. I'm not sure if Apple will take them down after my membership's been expired for a while, but I suppose I'll find out eventually.

So what happens now, now that I've stopped caring about iOS? Well, I'm working on a Windows game! Full details are still in the works, but at a basic level, the game uses music to generate a tubey track thing, and you have to get through it dodging obstacles and enemies and such. You, the player, will control a thing that moves around the circumference of the tube, and probably will be able to jump from one side to the other. Here's an early screenie of a possible track (minus things like enemies and the player avatar and general mayhem):

It's like a tubey thing! With red things! Don't hit the red things!

It's pretty sweet so far. The red things either spin around or move across the tube. Right now the game targets DirectX 10-level hardware (I'm using OpenGL, but a roughly equivalent version as far as requirements go), but once I get things smoothed out I'll make it run on just about anything.

Comments (0) Trackbacks (0)

No comments yet.


Leave a comment

(required)

No trackbacks yet.