Software by Tim Green I'm Tim. I make software.

11Feb/120

Goodbye, iPhone!

Okay, I guess this post is a little bit late. Like, a year late or something. I stopped renewing my developer status for the iPhone App Store some time ago, so my iPhone games are no longer available on the App Store.

At this time I have no plans to renew and get back into iPhone development, so those projects are probably dead. But, if people really want to see them again, I might be persuaded to re-make them for PC/Mac. Otherwise, I think I'm working on better games now, so I'll stick with those.

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9Feb/120

Spam == Boring

I was just about to sort through my endless list of new spam comments, and decided I'm thoroughly bored of my Spam Comments page. So it's gone now. Much easier to just hit Delete than to censor URLs and such.

9Feb/120

Mystery Game!

Just a small update here. A few days ago I licensed a new engine (new as in I hadn't licensed it before, not that it's a brand new engine) for a project I hope to start on in the fairly near future. Windows, possibly Mac (engine supports Mac, but haven't looked at it there). It's gonna be truly epic. There may be some rough sketch-type concept art coming soon. I have a few drawings, just haven't decided if I want to share!